RamblinLonghorn writes "Microsoft has announced that they are extending the warranty for all Xbox 360s to 3 years. This appears to be entirely retroactive and that 'those who have already paid for such repair charges can expect reimbursement checks for the amount of their console repair.' It seems as though Microsoft is accepting the blame for the hardware malfunctions, but it is worth noting that this warranty modification only applies in the 'Red Rings of Death' situation."
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This week both Nintendo and Microsoft's downloadable game services have some great titles to offer. The Wii will soon be playing host to Super Mario Bros. 2, Ecco: Tides of Time, and Dragon Spirit . Xbox Live Arcade, meanwhile, has up an update of Missile Command . This latest follows on the heels of Pac-Man: CE , a worthy and well-received updating of the arcade classic. Ars' comment about Ecco is dead on: "I used to love this game, just swimming around and doing those flips out of the water as Ecco was pretty calming. Then you tried to actually play the game and found out just how excruciatingly difficult it could be. While the Dreamcast update lost some of the magic, the original Ecco is still a neat twist on 2D games. Who knew that taking a platformer and setting it underwater would be so much fun?"
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Yesterday we discussed Manhunt 2's AO rating, and what it meant for the game's retail outlook. Gamespot points out that effectively an AO rating means that the game will never be released in the first place. "Both [Nintendo and Sony] forbid licensed third-party publishers from releasing games rated AO for Adults Only on their various hardware platforms. Though Manhunt 2 isn't slated for any of Microsoft's systems, the company has also confirmed that it does not allow AO-rated titles on the Xbox or Xbox 360. The sole exception to this rule was in 2005 when the already released Grand Theft Auto: San Andreas was retroactively rated AO, at which point retailers pulled it from shelves and Take-Two suspended production of the game."
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vigmeister writes "A group of Russian kids have uncovered and rebuilt some arcade games from the Soviet era. These games apparently offered free play when someone played well, but no list of hi-scores. Roughly 32 of them have been found and although they are based on other arcade games, I hope these games were unique enough to offer playability for the present day arcade game lovers. 'Based largely (and crudely) on early Japanese designs, the games were distributed -- in the words of one military manual -- for the purposes of "entertainment and active leisure, as well as the development of visual-estimation abilities." Production of the games ceased with the collapse of communism, and as Nintendo consoles and PCs flooded the former Soviet states, the old arcade games were either destroyed or disappeared into warehouses and basements. It was mostly out of nostalgia that four friends at Moscow State Technical University began scouring the country to rescue these old games. '"
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GamePolitics is reporting that Jack Thompson, who was invited to debate at this year's Penny Arcade Expo is now blaming the PA gents because he turned down the debate. Essentially, PAX organizers were aiming to keep the debate a secret until the event actually happened. When Thompson declined the invitation, he did so in a public forum, revealing their intentions. He now claims that he turned it down because PAX wanted to use the event as a publicity stunt ... somehow. From Jack's letter to GP: "What GamePolitics or others need to do is get to the bottom of why they really wanted to announce the debate one hour before it occurs. Now THAT would cause a stampede that would not allow them to have passes in the hands of those who want to go. I'm surprised, Dennis, frankly, that you have so naively taking this dodge. I believe what happened is that they thought I would never accept the debate offer, and they planned to use that for p.r. purposes."
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GamePolitics is reporting that Jack Thompson, who was invited to debate at this year's Penny Arcade Expo is now blaming the PA gents because he turned down the debate. Essentially, PAX organizers were aiming to keep the debate a secret until the event actually happened. When Thompson declined the invitation, he did so in a public forum, revealing their intentions. He now claims that he turned it down because PAX wanted to use the event as a publicity stunt ... somehow. From Jack's letter to GP: "What GamePolitics or others need to do is get to the bottom of why they really wanted to announce the debate one hour before it occurs. Now THAT would cause a stampede that would not allow them to have passes in the hands of those who want to go. I'm surprised, Dennis, frankly, that you have so naively taking this dodge. I believe what happened is that they thought I would never accept the debate offer, and they planned to use that for p.r. purposes."
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Reuters - When Dr. Julio Bonis awoke one Sunday morning with a sore shoulder, he could not figure out what he had done. It felt like a sports injury, but he had been a bit of a couch potato lately.
Reuters - When Dr. Julio Bonis awoke one Sunday morning with a sore shoulder, he could not figure out what he had done. It felt like a sports injury, but he had been a bit of a couch potato lately.
NewsFactor - The year was 1981: Big hair, high-waisted jeans and popped-up collars were popular fashions, "Bette Davis Eyes" topped the charts, "Raiders of the Lost Ark" hit theaters, and everyone was saving up quarters to play the latest video games. Pac-Man was introduced to arcades around the world and would soon become a pop-culture phenomenon.
Game Master writes "Billy Mitchell has long been one of the gaming industries most recognizable players. He appears in a new documentary, King of Kong, which has been screening to very positive reviews at film festivals around the country, and has been picked up by a major motion picture distributor. The movie, which portrays Billy in a very negative light, has come under fire recently in an article posted at MTV.com, where Billy and others spoke out about what they believed to be an unfair portrayal in the film. 'Ultimately, the documentary hasn't settled the Mitchell/Wiebe debate, which has been going on for nearly a half-decade. Mitchell, Day, Mruczek and several other arcade aficionados are now compiling a response to the film, a timeline they plan to post on TwinGalaxies.com in June. An early draft of the document lists [what they refer to as] KOK fiction, like, "Billy Mitchell will stop at nothing in order to keep his DK score," and promises facts that will prove those assertions wrong.' The end of the article seems to imply that legal action may follow."
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