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Allegiance

by Microsoft

DESCRIPTION OF ALLEGIANCE
Allegiance is a team-oriented online multiplayer space combat simulation with real-time strategy (RTS) elements. It could be described as a much-improved "X-Wing vs. Tie-Fighter." Whereas most multiplayer online games have a very simplistic concept of teamwork, if any, Allegiance distinguishes itself by having a strategy interface that demands teamwork in order to accomplish anything. Despite all these advancements, Allegiance still works great on a Pentium 2 computer with a 56k modem.
Allegiance can be played exclusively on LAN or internet servers. While it offers a multitude of gameplay modes with up to six teams, by far the most popular is the two-team conquest mode. In this mode, each team has a designated commander who oversees the asteroid mining operation, invests in the tech tree, buys and constructs new bases and commands the team in a semi-RTS like fashion from an overhead 3D map. The gameplay area is several sectors of space filled with asteroids on which the bases are built. There are roughly five tech-trees to pursue, resulting in a vast variety of different approaches to winning the game, including but not limited to: behind-enemy-lines teleport attacks, fighter raids, bombing, capturing enemy bases, stealth attacks and big capital ships. Typical games consist of 20 to 30 players per side, but big games can support up to 200 players simultaneously.
SPECIFICATIONS OF ALLEGIANCE
Genre:
Space, Science Fiction, Flight Simulator

Language:
English

Operating System:
Windows 9x, Windows XP

Game data:
Source Code

Licence:
Microsoft Research Shared Source license agreement
TIMELINE OF ALLEGIANCE
Released: 31 March 2000
Rereleased: 28 February 2004
Added to RIP: 2 June 2005
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